I have been working on with Unity's CG shaders and wanted to share some water shaders I made. I 'm trying to optimize them for mobile. You can download them from my repository. And here is a screenshot of it: If you like this article please support my work on Patreon, thank you!
That's right, editor scripting is really fun! Besides having fun you can do lots of useful things with custom editor tools with Unity3D. After some boring Android plugin tutorials I would like to show some editor scripting tips and tools. I will again use github for this tutorial , you can clone it from here for... Continue Reading →
In this tutorial I' m going to explain how to implement in-app purchasing for Unity3D Android. First things first, to sell products you need a merchant account. If your country is supported I believe you have already registered for it. If not go ahead and register for merchant account from your Developer Console. Second you can find... Continue Reading →
We have learned how to make a simple android plugin for unity3d, now let' s make something useful rather than logging or making toasts. I 'll try to explain how to implement Google play game services for your unity android project. Before getting started I uploaded example projects to git, go ahead and download it from... Continue Reading →
It' s been a while since I wrote my last tutorial, but here we go. In this tutorial we will make a toast. If you don' t know that a toast is, you can take a look at it from android developer's website here. It's pretty basic stuff but can be very useful to notify user... Continue Reading →
In the second part of this tutorial series, we are going to override Unity. So what is the purpose or benefits of overriding Unity player and what can you accomplish with that? You can socialize your game!! You can make Facebook or Twitter logins, or better you can add achievements, multiplayer etc.. with Google Play... Continue Reading →
In the first part of this tutorial series , I'll start explaining how to write a simple android plugin for Unity .Lets start with a simple class that you can log things to Eclipse DDMS tool . I assume that you have already installed Eclipse and Android tools, you don't actually need Android tools to... Continue Reading →