Sgt. Boomerang Devblog-Part 1

Devblog Part-1 Making the boomerang path The most crucial part of the game is done! I can now visualize a boomerang path after user input and throw a boomerang on this path. I have received a couple of questions on some of my reddit posts how I did this so I decided to share how... Continue Reading →

Sgt. Boomerang Devblog

Lately I have been checking out Godot Engine:  Best way to learn a new engine is making a small prototypes/games with it.  So I have been playing around with this idea of a top-down shooter game where main weapon is a boomerang! Yes boomerangs are cool but what's cooler is a boomerang that has... Continue Reading →

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